This system is mostly functional and polished for many factors, but still needs a little cleanup / magic, especially when detecting awkward head angles (like licking the feet of a subject on a rack chair that's particularly low to the ground). The new system is interaction-agnostic: it reads the performing character's current position to determine whether the apparatus should be raised or lowered, based on how they're squatting, tiptoeing, scrunching or stretching their neck or arms, and a few other similar factors. The entire game is being built with scalability and flexibility in mind, which means better art, better performance, and way more features to play with The game will be thematically similar to Rack: youll perform sexual experiments in a laboratory environment, using the proceeds from your research to unlock. Before, each interaction had a hardcoded value, and these hard-coded values tended to fail at extreme size differences. This system has to do with the way bondage devices are raised or lowered to accomodate differently-sized characters.
The new 'tiptoe' system is finished and functional. Turns out the latest Unity update changed the way that shaders get packaged up, and some vital shaders weren't being included. Porn Game: Rack 2 Version 0.2.12 Win32/64/Linux/Mac by Fek+Mod v8 Hey folks! Found and fixed the magenta bug / missing shader issue.